Tod's+analysis+of+Jon's+Mod+3

I'm sorry this review is late. To be honest, I've had to go back a re-read a lot of the chapters as I try to get a handle on this new language of e3 instructional design. I feel like I'm doing better but don't really feel like I'm in a position to give you lots of useful feedback.

Nonetheless:

I really like that you actually created the little diagrams of properties --> step --> conditions --> properties (made me feel like a slacker). Seems like you have those concepts down. To me it's starting to feel like the problem could get very complex, very fast. Not sure how much detail we need (perhaps that is dictated by the audience). Starting to remind me of Dr. Fulfords instructions to the aliens wanting to put on a shirt!

I liked your ideas for problem progression. I think that they would build on prior prior content elements while adding new and more complex ones.

didn't know if the actually wanted us to talk about each of the component skills (info about, part-of, kind-of, how-to and what-happens) as they relate to our course. That's what I did but I have no idea if it was right.

I think the three of us need to get together over a beverage and discuss thee concepts.